﻿using System.Collections.Generic;
using System.Windows;
using GameEngine.Clients.Silverlight;
using GameEngine.Clients.Silverlight.View;
using GameEngine.Model.Data;
using MySettlers.View.Components;
using PureMVC.Interfaces;
using PureMVC.Patterns;
using GameEditor.View;

namespace MySettlers.View
{
    //public class MyGameEditorMediator : SilverlightGameEditorMenuMediator<MyGameUC, MyLevelUC>
    //{
    //    public const string MYNAME = "GameEditorMediator";
    //    public MyGameEditorMediator(GameUC view, string outCommand)
    //        : base(MYNAME, view, outCommand)
    //    {
    //    }

    //    public new MyGameUC ViewComponent
    //    {
    //        get { return base.ViewComponent as GameUC; }
    //    }
    //}
}
